Friday, March 23, 2012

Garden of Times

The first thing schools could learn from playing this game is interaction. By going to your neighbors garden you gain points in this game. The next thing schools could learn is customization. Everybody gets to build their gardens the way they want to. They could also learn the cycle of expertise. In this game you have to gain a certain level to unlock more stuff. One huge thing that they could learn is context. As your playing this game pop ups appear instructing you what to do therefore giving you the context at the time you need it. The last thing they could learn is exploring. In this game you can search for stuff to buy, go look at your neighbors gardens, and of course find hidden objects.

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